INCLUDE_DIRECTORIES(${SHOOT_THE_MUSIC_SOURCE_DIR}/physics)


ADD_LIBRARY( common

             battlefield
             boostservice
             buffer
             bullet
             clientinfo
             clientinfopacket
             clientinput
             clientinputpacket
             gameobject
             huffman
             loader
             memorycontroller
             mutex
             packet
             player
             saver
             serverinfo
             serverinfopacket
             serverstate
             serverstatepacket
             timepacket
             timer
             wall
             weapon )


TARGET_LINK_LIBRARIES( common

                       boost_system-mt
                       SDL
                       boost_thread-mt )
